This game title is both a warning to those who may be triggered by such dark subject matter while acting as a beacon for players like me who actually enjoy getting bummed out by our games. It’s got the word suicide right in the title. The Suicide of Rachel Foster practically advertises itself as yet another thematically depressing entry into the genre.
#Irving the suicide of rachel foster full
Watch the full The Suicide of Rachel Foster video review here: So yeah, it's a really solid four hours that ends rather flatly. I don't understand why Nicole needs to die. His entire life has been wrapped up in this one thing and now that it's solved, he can finally rest. Why would he live with his sister's abuser? I can understand him killing himself in the end. Irving was interesting, but I wanted him to be explained more. Then her coming back to the hotel would be a sort of atonement and confrontation of her sins. It was clear early on that Rachel did not commit suicide, but I really thought it would be Nicole who had done it. Claire killing Rachel out of jealousy seems deranged and we don't know enough of her character to decide whether that makes sense or not. And that final reveal and its subsequent fallout is ultimately disappointing. The problem, however, is that the game is leading up to this climactic point where it unveils the truth behind its red herring of a title. I was immediately pulled into the story and found it to be really thrilling.
I like that it didn't rely on jump scares. The game isn't shy about its Shining inspiration. I thought the voice acting, writing, graphics, and atmosphere were all really good.